Jim Henson Company
Designed 3D models, built interactive web experiences, and contributed to PC and PlayStation game titles including Muppet Monster Adventure and Muppet RaceMania.
Year: 1998 – 2002
Role: Designer / HTML Programmer

Game design and digital experiences for Jim Henson Company
Overview
At the Jim Henson Company, I worked on digital experiences that combined character storytelling with technology. My responsibilities included designing animated 3D models, creating interactive websites, and collaborating with game developers to bring beloved characters like Kermit, Miss Piggy, Gonzo, and Animal into engaging digital formats.
Process
My work involved translating the playful and imaginative world of the Muppets into digital interfaces and gameplay. I partnered with developers and producers to design wireframes, build HTML prototypes, and integrate creative assets into production pipelines. Each project required balancing brand fidelity with interactive usability, ensuring fans could seamlessly engage with Henson’s characters across platforms.
Impact
The projects extended the reach of the Muppet brand into gaming and digital spaces during a formative era for cross-media storytelling. Titles like Muppet Monster Adventure and Muppet RaceMania gained recognition for their engaging design and character authenticity, while web and corporate digital assets helped evolve Jim Henson’s online presence. My contributions helped modernize how audiences experienced Henson content across mediums.

PlayStation: Muppet Monster Adventure

PlayStation: Muppet RaceMania